Nymph

You are a spirit of nature. Nymphs are the staunch protector of their own little piece of the world, whether it be a tree or a lake. Whatever aspect of nature you embody influences your abilities.

Ability score increase
Your Wisdom score increases by 2.

Proficient in Nature, Insight

Age
Nymphs mature slowly, reaching adulthood in their 50s and living for hundreds of years.

Alignment
Nymphs tend to be Good

Size
Medium (~5-6)

Speed
Base walking -30 ft. Base swimming -15ft.

Vision
Normal

Languages
Greek, Nymph

 

Naiad
Naiads are water spirits and reside in or embody small to medium bodies of water, from ponds to great lakes.

Watery Domain
Swimming Speed double base swim speed. (30ft)

Flame Snuffer
Resistance to fire

Amphibious
Can breathe air and water

Call to the Wave
You know the Shape Water Cantrip, and at 3rd level you can cast Create or Destroy Water as a 2nd level spell.

 

Ocean Aspect
While you are touching a body of water, you can dissolve into it, effectively disappearing and reappearing whenever you chose to reform. Doing so grants you 1d4 points of health per hour.

 

Dryad
Dryads are spirits of the forest. They may be a tree, a flower, or any other flora that make up the woods.

Forest Domain
Walking Speed Base 50 while on dirt or grass terrain.

Hybrid Nature
You have two creature types: humanoid and plant. You can be affected by a game effect if it works on either of your creature types.

Additionally, you can choose to polymorph into a tree or other type of plant your size, or dissolve into an already existing one.

Earth Glide
You can burrow through nonmagical, unworked earth and stone. While doing so, you don't disturb the material you move through.

Call of Nature
You know Barkskin as a cantrip, and at 3rd level you can cast Plant Growth as a 2nd level spell.

Photosynthesis
While you are in the presence of sunlight, you gain 1d4 points of health per hour.